#ifndef CYLINDER_H
#define CYLINDER_H

#include "circle3.h"

class Cylinder : public Circle{
	public:
		Cylinder(int = 0, int = 0, double = 0.0, double = 0.0);
		~Cylinder();
		void setHigh(double);
		double getHigh() const;
		
		double getCircumference() const;
		double getVolume() const;
		
		virtual void print() const;
	private:
		double high;
};
#endif
